Made for Moon2 Jam hosted by MoonMoon_OW.

Platformer with tight controls on grid based level system. Collect the 16 moon crescents to get a full moon!

/* Controls */

a-d -> move 

space -> jump


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gridungeon Build 23 MB


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Hey, what software did you use to make this game? :)

Hello, we used the following software,

Game engine: Unity 2018, Visual Studio 2017.

Art: Photoshop, Illustrator, flash(Animate).

Sound: Audacity, Caustic.


Nice Game Concept.  Bit too difficult for me at first because of vague instructions, but other than that, pretty good game!